
There is also no cooldown, as it takes a long time to gain full Switch Gauge. It does not require any mana, but it requires a full Switch Gauge and depletes it completely. It is a skill that utilizes them both to do a strong attack.
Combination Skill – only available for Lu/Ciel. Royal Guard and Noblesse are also able to use Chain Skill, linked a skill each performed by Lu and Ciel, and resume it by performing a Combination Skill. If the skill succeeds, she will perform the fifth skill, which is not available in her skill tree. Chain Skill – Exclusively for Ara, she is able to 'cancel' a skill and resume it with another skill. The higher the Seal Level, the harder it is to unlock. There are four locked skills for every character: Basic, Intermediate, Advanced and Expert, unlocked at level 30, 40, 45, and 60, respectively. Once unlocked, it can become a Passive, Active or a Special Active. Due to this downside, they are usually stronger than most skills. After completing the quest, Camilla gives the player a skill unlocking book that can unlock a certain type of Locked Skill. Locked Skills – require completing a quest to be unlocked. Mana cost ranges from 35~300 and cooldown ranges from 5~30 Special Actives have a very low chance of being interrupted as character gained invincibility frame, but if it is, its mana will not be refunded and its cooldown will start. Most Special Actives cannot be used in a combo, but there are some that can. The damage is relatively powerful, so it has a very high mana cost. Special Active – has a special skill image when activated. Mana cost ranges from 50~80, cooldown ranges from 10~30, and buff duration ranges from 3~100. There are also skills called De-Buff Skills that weaken an enemy for a short time. Its activation can be easily interrupted, so it has a very short cooldown. Buff – gives the player and allies a special effect or a power boost for a limited time when activated. Mana cost ranges from 0~100, and cooldown ranges from 0~65 and can be modified using other skills. Actives may damage an opponent, may help the player's allies, or even restore health or mana. Active – requires some mana to activate mana cost and cooldown is very low but does not do significant damage. increases attack or defense, gives special effects, or enhances other skills.
Passive – an always-on effect without any mana cost, as long as the conditions are met.The player can also choose skill traits for a skill (only Special Active, Active, and Buff), which grants additional buff like damage increase, mana usage decrease, and anti-mana break skill, with some cost, a sacrifice like cool down skill or mana usage increase.Įlsword's skills except Passives and Hyper Actives are also divided into four types: Flexibility (Active skills), Tenacity (50~120MP), Strength (150~200MP), and Bravery (250~300MP).
The quest is the same across all characters and classes.ĭifferent types of skills are automatically unlocked as a player levels up. Once characters achieve 3rd job and then enter Rigomor by completing the final Varnimyr region dungeon, they can advance to Master Class, by either purchasing an item from the mall (this applies to all jobs) or completing the quest provided by an El Master NPC. The quest is the same across classes and characters. When characters achieve level 99 and having Transcended, they can advance to 3rd job, by either purchasing an item from the mall (this applies to all jobs) or completing the quest provided by an NPC. Transcendence is also considered as a third job advancement, despite being a same class. Each character is able to choose from three job paths, each with their own fighting mode and personalities.Īs of August 2016, all classes can advance to the " Transcendence mode" where they gain two new passives, one active, and three special actives starting from level 70, and two additional skill slots. In the world of Elsword, player are able to choose classes by choosing a character, each with their own backgrounds and characteristics. See also: List of Elsword classes and characters